hi there!
I'm a mexican artist, passionate about all the stories movement can tell. I focus mainly on 3d animation, while having
experience 3d modeling, texturing, rigging, lighting, vfx and rendering. Additionally, I’ve developed videogames independently,
been director and writer on live action and 2d short films.
Modeling
This 3D model was made for a collaboration with the writer Odin Dupeyron. The project consisted in bringing the characters of one of his books to life. This princess was modeled, textured, lighted and rendered in Autodesk Maya.
Using a preexisting 3D model of a burguer, the animation, lighting and rendering was made in Autodesk Maya, with a bit of physics simulation for the meat arrangement in the bowls.
This was done for a personal project involving liquid simulation. The 3d modeling, texturing, liquid simulation, lighting and rendering was all made in Blender.
Design
UI/UX
TrĂ¡elo App
Domum Game
Poster Design
National Happiness day
Brand Image
Musa Yucateca Restaurant


































































